Sunday, July 8, 2007

Theme Hospital

Developer(s):Bullfrog Productions
Publisher(s):Electronic Arts
Release date(s):1997
Genre(s):Economic simulation
Mode(s):Single player, Multiplayer
Rating(s):ESRB: E (Everyone)ELSPA: 3+OFLC: G
Platform(s):PC (MS-DOS, Windows), PlayStation
Media:1 CD-ROM

The game is set in a hospital, and requires the player to build an environment which will attract patients with different complaints, illnesses, emergencies, and diseases. The game has a somewhat dark sense of humor, which is similar to that of Theme Park in many ways. The player has no direct control over the patients that wander the hospital, although gameplay largely centers on influencing their actions in one way or another. The player does, however, have the ability to pick up any staff member in the building and move them to a different area (to speed up their movement from place to place) and to expel any patients from the hospital (if they are being a nuisance or causing rowdiness).
Each level consists of an empty hospital to plan and design, with set goals in the fields of financial attainment, patients cured, percent of patients cured, and hospital value. Holding negative funds or allowing sufficient patients to die will bring about losing requirements. When the goals have been met the player has the option to move on to a new, more elaborate hospital with tougher winning conditions and more diseases present. The final level in the game, 'Battenburg' consists of an enormous, yet somewhat awkward, hospital with all the diseases and rooms in the game present, all disasters frequent and very high winning requirements.

System requirements :
Pentium 75MHz processor,
8MB RAM (16MB if played on Windows XP),
1MB graphics card,
55MB hard drive space

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