
Showing posts with label simmulation. Show all posts
Showing posts with label simmulation. Show all posts
Saturday, November 7, 2009
Tuesday, September 29, 2009
Wednesday, June 24, 2009
Monday, June 22, 2009
Thursday, June 4, 2009
Wednesday, March 25, 2009
Tuesday, February 10, 2009
Saturday, November 8, 2008
SimCity Societies

System requirements:
OS: Windows(R) XP SP2 / Vista*
Processor: 1.7 GHz Intel CPU or faster, AMD XP 2100+ or faster
Memory: 512 MB RAM
Hard drive: at least 2.1 GB free space
Video card: 128 MB**
Sound Card - DirectX 9.0c compatible
CDKEY:
SBJJ-GVXU-JLJ2-VKLJ-6RLD
S7AJ-FG5F-YBJ8-2YBJ-CRLD
A7NW-6TE6-WT2J-UWT2-NRLD
STLC-S78Q-YVJB-XYVJ-FRLD
JNWW-5HAP-NLAE-PNLA-JRLD
Download
part-1 part-2 part-3 part-4 part-5 part-6 part-7 part-8 part-9 part-10part-11 part-12 part-13 part-14 part-15 part-16 part-17 part-18 part-19 part-20part-21 part-22 part-23 part-24 part-25 part-26 part-27 part-28 part-29 part-30part-31 part-32 part-33 part-34
OS: Windows(R) XP SP2 / Vista*
Processor: 1.7 GHz Intel CPU or faster, AMD XP 2100+ or faster
Memory: 512 MB RAM
Hard drive: at least 2.1 GB free space
Video card: 128 MB**
Sound Card - DirectX 9.0c compatible
CDKEY:
SBJJ-GVXU-JLJ2-VKLJ-6RLD
S7AJ-FG5F-YBJ8-2YBJ-CRLD
A7NW-6TE6-WT2J-UWT2-NRLD
STLC-S78Q-YVJB-XYVJ-FRLD
JNWW-5HAP-NLAE-PNLA-JRLD
Download
part-1 part-2 part-3 part-4 part-5 part-6 part-7 part-8 part-9 part-10part-11 part-12 part-13 part-14 part-15 part-16 part-17 part-18 part-19 part-20part-21 part-22 part-23 part-24 part-25 part-26 part-27 part-28 part-29 part-30part-31 part-32 part-33 part-34
KKND Xtreme

Game Info
Developer Beam Software
Publisher Melbourne House/EA
Genre Strategy
Release Date March 30, 1998
ESRB TBA
GameSpy Score N/A
Multiplayer Up to 6 players over LAN or 2 players over modem
Download
http://sv2.gushare.com/file.php?file=fbc62d479184edbb17c61d1328628915
Developer Beam Software
Publisher Melbourne House/EA
Genre Strategy
Release Date March 30, 1998
ESRB TBA
GameSpy Score N/A
Multiplayer Up to 6 players over LAN or 2 players over modem
Download
http://sv2.gushare.com/file.php?file=fbc62d479184edbb17c61d1328628915
Tuesday, August 12, 2008
Hospital Tycoon

If you are going to rip off a game, this is a good idea to make sure that you choose one that is both current and success. Hence, it is difficult to understand what DR Studios thought when she decided to redo essentially 1997 Item bomb Hospital. The British developer of the Hospital Tycoon is like a reheated version of Bullfrog former hospital Sim, which is a cheap copy of the theme park. Predictability, this copy of a copy of a copy is bland and derivative instruments, with only a halfhearted attempt to establish a Sims-style environment mean that apart from all other Shovelware there with the magnate crowded word in their titles.
Curiously, the biggest difference between Theme Hospital and the Hospital Tycoon is that it has a more developed theme. Given that the decade-old Bullfrog Thursday was a god right game, the game's history mode falls here on a soap opera with all the anxieties and double cheese as a TV show ER or after - noon, Santa shop elsewhere. In addition to the tasks tycoon game, you need to follow getaway doc heartthrob Rick Steele and the rest of the staff at the hospital Sapphire Beach. Everything here is certainly more fantasy than reality. The glass walls of the hospital looks more like the famous Sydney Opera usual pile of bricks through the healing rooms in most metropolitan areas these days. Steele and a daughter nurse appears on posters throughout the investigation. And patients complain kooky names of diseases that mummifried and lightbulbia. It is probably better than having to face budget cuts, fat nurses, wonderful people and in case of emergency or the flesh-eating disease goiters bulky, but is simply too tailored for children here.
DR Studios try to make progress in this soap-Sims feel like characters who speak in simlish illegible, personality traits, and establish links or hatred for each other teams. Like The Sims, you take control of these yobs and force them to commit acts on each other, the press and intimidate, or social events that have shaken hands and pests, but is rarely a point of doing so. The world is mostly on what is best left outside of staff is running on autopilot and interact, but they want. This leads to different performances on the problems of seeing. Why are popular Doc Buffman do with the nurse Dakota hated? Why is a professor and a nurse Brahms Daisy ridicule tickle the struggle in the room? You never know. Or care, because these actions have little impact on their goals are compatible with the proven cure diseases such as the creation of specific equipment, and beautify the corridors of the hospital with fountains, statues, etc. .
All things
Sims is not is not well with the management aspects of the game whatsoever, and that really sticks like a lot of thumb when it leaves episodes in history to play tray sand (which, as the chances have been made in a short period of time, all of which history is really add Cutscene deaf, offbeat stories on personnel, and things that are missing glass filled with dangerous bacteria ). Thursday mechanical stick to the god-game plan each stage of the process, without having to leave the room or real need for doctors and nurses to play Panky-handkerchief in the operating companies. Patients come with a foreigner, apparently humorous diseases such as explosives or sneezing golf rabies or other diseases that can not immediately identify. Then, to build the hall for making the diagnosis, research to find the unknown diseases, particularly equipment operating rooms and bathrooms acid to treat them. It is a real lather, rinse, repeat something happening here.
Game Info.
Publisher: Codemasters
Developer: Big Red Software
Genre: Business Strategy
Release Date: Jun 5, 2007 (more)
ESRB: EVERYONE 10+
ESRB Descriptors: Crude Humor, Mild Violence, Mild Suggestive Themes
Saturday, August 9, 2008
Hot Dog King: A Fast Food Empire

In Hot Dog King, you start a new game in one of three modes: Campaign, Single City and education. As shallow as the exterior of this game is, I recommend the training to be your first stop. After all, this is actually a marketing game.
To begin the campaign mode by selecting the feeling of the game you want to play. You are asked whether you should play a Personnel, fashionable, or commercial style of the game. Once you've found the focus of the game, and what degree of difficulty, they ask by what it is you want to start dominance of the world's snack stand the market. You can choose from Seattle, L.A. or NYC. Each city is divided into different districts. Choose your district wise and start small. Make money and respect that you build more stores and, hopefully, satisfied customers. I want to talk about it further down. It is a collection of little mini-game that will come up during the course of the game. These initially felt out of place for me, but later they were probably a welcome break from monotonous.
In the Single City Mode, you have many opportunities to keep you busy. There are five different and new ways to play the game. In the Open-game you play before the reputation bottom out. In the D-Day, you have a week to get as far as you can. Overleve the week, and it's on to the next. How long can you keep up the pace? In the Vigilante mode, can restore your father's lost reputation before it is too late. Avoid corporate buy-out of the Invasion mode that rival companies move into your area. Last but not least, is Attrition mode. It's Survival of the fittest as you go toe to toe with a rival competitor, which is even with you from the beginning.
Sex sells, and you use it to sell in this game. Hire female employees who want to get customers. Put these girls in little or no clothes, and sell even more. I would have to say if you had to stare at an avatar for long periods of time, much as Lara Croft, so would you want to have the character to be easy to watch. While Mrs. Croft is easy on the eye, she isn not use the body to sell. She isn not receive a bonus statistics for the less she wears. Here you can reap the benefits of a small booklet counts.
Game Info.
Publisher: Meridian4
Developer: Fuzzyeyes Studio
Genre: Business Strategy
Release Date: Apr 9, 2007
ESRB: TEEN
ESRB Descriptors: Blood, Suggestive Themes, Violence
Screen Shot




Download
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Monday, June 30, 2008
Emperor Rise of the Middle Kingdom

Download
http://www.filefactory.com/file/d0956e
http://www.filefactory.com/file/96c477
http://www.filefactory.com/file/71bd82
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pass:http://gamefreefordownload.blogspot.com
The Sims Pet Stories

Download
http://www.filefactory.com/file/a47440
http://www.filefactory.com/file/0af070
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http://www.filefactory.com/file/527320
http://www.filefactory.com/file/8ab479
pass:http://gamefreefordownload.blogspot.com
Saturday, June 28, 2008
Friday, June 27, 2008
City Life

Download
http://www.filefactory.com/file/b2263b
http://www.filefactory.com/file/f704e3
http://www.filefactory.com/file/cb8671
http://www.filefactory.com/file/f35bbc
http://www.filefactory.com/file/3fecbf
http://www.filefactory.com/file/5a512b
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http://www.filefactory.com/file/8907fb
http://www.filefactory.com/file/9718ed
http://www.filefactory.com/file/c59950
http://www.filefactory.com/file/2107e3
pass:http://gamefreefordownload.blogspot.com
Shopping Centre tycoon

Download
http://www.filefactory.com/file/9b5b66
http://www.filefactory.com/file/9f206c
pass:http://gamefreefordownload.blogspot.com
Car Tycoon

Download
http://www.filefactory.com/file/f5de70
http://www.filefactory.com/file/06f348
http://www.filefactory.com/file/407e16
pass:http://gamefreefordownload.blogspot.com
Thursday, June 26, 2008
Tuesday, June 24, 2008
Hot Dog King: A Fast Food Empire

Download
http://www.filefactory.com/file/279bf8
http://www.filefactory.com/file/0cefb1
http://www.filefactory.com/file/b05e4c
http://www.filefactory.com/file/e1ecb7
http://www.filefactory.com/file/44971a
http://www.filefactory.com/file/7e7103
http://www.filefactory.com/file/814ade
http://www.filefactory.com/file/fdbc65
pass:http://gamefreefordownload.blogspot.com
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